Object-Oriented Programming

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Term Definition
Object-Oriented Programming

A fundamental concept in programming representing a real-world entity with properties (attributes) and methods (functions).

 

In OOP, an object is a fundamental building block that encapsulates data (properties) and the functionality to manipulate that data (methods). It represents a real-world entity or concept with its own state and behavior.

Here are some key aspects of objects in OOP:

  • Properties: Store data relevant to the object, like a user's name, product price, or button label.
  • Methods: Functions defined within the object that operate on its properties, like setting username, calculating price, or handling button clicks.
  • Classes: Blueprints for creating objects, defining their properties and methods. Multiple objects can be instantiated from the same class, each with its own unique data.
  • Encapsulation: Objects bundle data and methods together, restricting direct access to internal properties and promoting data security.

OOP is a popular paradigm in web development, promoting code organization, reusability, and maintainability through well-defined objects and their interactions.

2. JavaScript Objects:

JavaScript, a widely used web development language, has its own concept of objects, although not strictly adhering to traditional OOP principles. Here, objects are collections of key-value pairs, where keys are strings and values can be various data types.

Synonyms: OOP